Scarlet
It is possible that this is the creature listed as Roaring Moon in an expedition journal that still holds many mysteries.
Violet
According to an article in a dubious magazine, this Pokémon has some connection to a phenomenon that occurs in a certain region.
Pokédex & Training Data
Classification
Paradox Pokémon
Height
2.0 m (6'07")
Weight
380.0 kg (837.8 lbs)
Abilities
EV Yield
+3 attack
Catch Rate
10
Base Friendship
0
Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
This Pokemon Cannot Breed
Pokédex Numbers
Paldea (S/V)
#397
National
#1005
Learned Moves
Level Up Moves
Scarlet/Violet
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Leer | — | 100% | 30 | Lowers the target’s Defense by one stage. | |
| 1 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
| 1 | Focus Energy | — | — | 30 | Increases the user’s chance to score a critical hit. | |
| 1 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
| 7 | Incinerate | 60 | 100% | 15 | Destroys the target’s held berry. | |
| 14 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| 21 | Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| 28 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| 35 | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
| 42 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| 49 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| 56 | Dragon Dance | — | — | 20 | Raises the user’s Attack and Speed by one stage. | |
| 63 | Dragon Rush | 100 | 75% | 10 | Has a 20% chance to make the target flinch. | |
| 70 | Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| 77 | Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |
| 84 | Roost | — | — | 5 | Heals the user by half its max HP. | |
| 91 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. |
TM/HM Moves
Scarlet/Violet
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| TM01 Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
| TM06 Scary Face | — | 100% | 10 | Lowers the target’s Speed by two stages. | |
| TM07 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM08 Fire Fang | 65 | 95% | 15 | Has a 10% chance to burn the target and a 10% chance to make the target flinch. | |
| TM09 Thunder Fang | 65 | 95% | 15 | Has a 10% chance to paralyze the target and a 10% chance to make the target flinch. | |
| TM14 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
| TM24 Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| TM25 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM27 Aerial Ace | 60 | — | 20 | Never misses. | |
| TM30 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target’s Special Attack by one stage. | |
| TM31 Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user’s Attack by one stage. | |
| TM44 Dragon Tail | 60 | 90% | 10 | Ends wild battles. Forces trainers to switch Pokémon. | |
| TM47 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM49 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM55 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM58 Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |
| TM59 Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |
| TM60 U Turn | 70 | 100% | 20 | User must switch out after attacking. | |
| TM61 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| TM65 Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |
| TM66 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
| TM70 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM78 Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| TM84 Stomping Tantrum | 75 | 100% | 10 | Has double power if the user’s last move failed. | |
| TM85 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM86 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| TM87 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
| TM89 Body Press | 80 | 100% | 10 | No effect description available. | |
| TM94 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
| TM97 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| TM99 Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| TM100 Dragon Dance | — | — | 20 | Raises the user’s Attack and Speed by one stage. | |
| TM103 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
| TM105 X Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| TM108 Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target’s Defense by one stage. | |
| TM113 Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |
| TM115 Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| TM117 Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
| TM118 Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
| TM125 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| TM141 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
| TM142 Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
| TM149 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
| TM150 Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
| TM152 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM156 Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
| TM160 Hurricane | 110 | 70% | 10 | Has a 30% chance to confuse the target. | |
| TM163 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
| TM169 Draco Meteor | 130 | 90% | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. | |
| TM171 Tera Blast | 80 | 100% | 10 | No effect description available. | |
| TM172 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| TM181 Knock Off | 65 | 100% | 20 | Target drops its held item. | |
| TM199 Lash Out | 75 | 100% | 5 | Inflicts regular damage with no additional effect. | |
| TM200 Scale Shot | 25 | 90% | 20 | Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row. | |
| TM204 Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
| TM221 Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |
| TM222 Breaking Swipe | 60 | 100% | 15 | Lowers the target’s Attack by one stage after inflicting damage. | |
| TM226 Dragon Cheer | 0 | — | 15 | No effect description available. |
Egg Moves
Scarlet/Violet
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Breaking Swipe | 60 | 100% | 15 | Lowers the target’s Attack by one stage after inflicting damage. | |
| Jaw Lock | 80 | 100% | 10 | Seeds the target after inflicting damage. | |
| Scale Shot | 25 | 90% | 20 | Boosts the user’s Speed and lowers their Defense by one stage after inflicting damage two to five times in a row. | |
| Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. |
Base Stats
Hp
105
Attack
139
Defense
71
Sp. Atk
55
Sp. Def
101
Speed
119
Total
590
Type Defenses
(vs. Gen 6+ rules)