Diamond/PearlPlatinum
It converses with others by using magnetic pulses. In a swarm, they move in perfect unison.
Heartgold/Soulsilver
The magnetic force generated by its body repels the ground’s natural magnetism, letting it float.
Pokédex & Training Data
Classification
Iron Ball Pokémon
Height
0.6 m (1'12")
Weight
95.2 kg (209.9 lbs)
Abilities
EV Yield
+1 defense
Catch Rate
3
Base Friendship
35
Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
Mineral
Pokédex Numbers
Hoenn (R/S/E)
#190
Unova (B2/W2)
#262
Hoenn (OR/AS)
#199
Alola (S/M)
#214
Alola (US/UM)
#278
National
#374
Crown Tundra
#129
Blueberry
#137
Held Items
Metal Coat
5%
Game Locations
Sinnoh Route 228 Area
Learned Moves
Level Up Moves
Diamond/Pearl
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. |
Platinum
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. |
HeartGold/SoulSilver
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. |
Tutor Moves
Platinum
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Iron Defense | — | — | 15 | Raises the user’s Defense by two stages. | |
| Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. |
HeartGold/SoulSilver
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| Iron Defense | — | — | 15 | Raises the user’s Defense by two stages. | |
| Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. |
Base Stats
Hp
40
Attack
55
Defense
80
Sp. Atk
35
Sp. Def
60
Speed
30
Total
300
Type Defenses
(vs. Gen 6+ rules)