Ninjask
Diamond/PearlPlatinum

Because it moves so quickly, it sometimes becomes unseeable. It congregates around tree sap.

Heartgold/Soulsilver

Its cry leaves a lasting headache if heard for too long. It moves so quickly that it is almost invisible.

Evolution Chain

nincada
Nincada
Level 20
ninjask
Ninjask
shed
shedinja
Shedinja

Pokédex Data

Classification Ninja Pokémon
Height 0.8 m (2'07")
Weight 12.0 kg (26.5 lbs)
Abilities

Training

EV Yield +2 speed
Catch Rate 120
Base Friendship 70
Growth Rate slow then very fast
Gender Ratio
Egg Groups Bug

Learned Moves

Level Up Moves

Diamond/Pearl
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Sand Attack
100% 15 Lowers the target's accuracy by one stage.
1 Harden
30 Raises the user's Defense by one stage.
1 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
1 Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
5 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
9 Sand Attack
100% 15 Lowers the target's accuracy by one stage.
14 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
19 Mind Reader
5 Ensures that the user's next move will hit the target.
20 Screech
85% 40 Lowers the target's Defense by two stages.
20 Double Team
15 Raises the user's evasion by one stage.
20 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
25 Swords Dance
20 Raises the user's Attack by two stages.
31 Slash
70 100% 20 Has an increased chance for a critical hit.
38 Agility
30 Raises the user's Speed by two stages.
45 Baton Pass
40 Allows the trainer to switch out the user and pass effects along to its replacement.
52 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
Platinum
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Sand Attack
100% 15 Lowers the target's accuracy by one stage.
1 Harden
30 Raises the user's Defense by one stage.
1 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
1 Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
5 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
9 Sand Attack
100% 15 Lowers the target's accuracy by one stage.
14 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
19 Mind Reader
5 Ensures that the user's next move will hit the target.
20 Screech
85% 40 Lowers the target's Defense by two stages.
20 Double Team
15 Raises the user's evasion by one stage.
20 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
25 Swords Dance
20 Raises the user's Attack by two stages.
31 Slash
70 100% 20 Has an increased chance for a critical hit.
38 Agility
30 Raises the user's Speed by two stages.
45 Baton Pass
40 Allows the trainer to switch out the user and pass effects along to its replacement.
52 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
HeartGold/SoulSilver
Lvl Name Class Power Acc. PP Effect
1 Scratch
40 100% 35 Inflicts regular damage with no additional effect.
1 Sand Attack
100% 15 Lowers the target's accuracy by one stage.
1 Harden
30 Raises the user's Defense by one stage.
1 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
1 Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
5 Leech Life
80 100% 10 Drains half the damage inflicted to heal the user.
9 Sand Attack
100% 15 Lowers the target's accuracy by one stage.
14 Fury Swipes
18 80% 15 Hits 2-5 times in one turn.
19 Mind Reader
5 Ensures that the user's next move will hit the target.
20 Screech
85% 40 Lowers the target's Defense by two stages.
20 Double Team
15 Raises the user's evasion by one stage.
20 Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
25 Swords Dance
20 Raises the user's Attack by two stages.
31 Slash
70 100% 20 Has an increased chance for a critical hit.
38 Agility
30 Raises the user's Speed by two stages.
45 Baton Pass
40 Allows the trainer to switch out the user and pass effects along to its replacement.
52 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.

TM/HM Moves

Diamond/PearlPlatinum
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM05 Defog
15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM19 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM37 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM40 Aerial Ace
60 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.
TM51 Roost
5 Heals the user by half its max HP.
TM54 False Swipe
40 100% 40 Cannot lower the target's HP below 1.
TM58 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM62 Silver Wind
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM70 Flash
100% 20 Lowers the target's accuracy by one stage.
TM75 Swords Dance
20 Raises the user's Attack by two stages.
TM78 Captivate
100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
TM81 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TM82 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83 Natural Gift
100% 15 Power and type depend on the held berry.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM19 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM28 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM37 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM40 Aerial Ace
60 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.
TM51 Roost
5 Heals the user by half its max HP.
TM54 False Swipe
40 100% 40 Cannot lower the target's HP below 1.
TM58 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM62 Silver Wind
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM70 Flash
100% 20 Lowers the target's accuracy by one stage.
TM75 Swords Dance
20 Raises the user's Attack by two stages.
TM78 Captivate
100% 20 Lowers the target's Special Attack by two stages if it's the opposite gender.
TM81 X Scissor
80 100% 15 Inflicts regular damage with no additional effect.
TM82 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM83 Natural Gift
100% 15 Power and type depend on the held berry.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Platinum
Name Class Power Acc. PP Effect
Air Cutter
60 95% 25 Has an increased chance for a critical hit.
Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Ominous Wind
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Spite
100% 10 Lowers the PP of the target's last used move by 4.
Swift
60 20 Never misses.
Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
HeartGold/SoulSilver
Name Class Power Acc. PP Effect
Air Cutter
60 95% 25 Has an increased chance for a critical hit.
Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
Fury Cutter
40 95% 20 Power doubles every turn this move is used in succession after the first, maxing out after five turns.
Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
Ominous Wind
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Spite
100% 10 Lowers the PP of the target's last used move by 4.
String Shot
95% 40 Lowers the target's Speed by two stages.
Swift
60 20 Never misses.
Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Base Stats

Hp 61
Attack 90
Defense 45
Sp. Atk 50
Sp. Def 50
Speed 160
Total 456

Type Defenses

(vs. Gen 6+ rules)

2x
0.25x
2x
2x
0.25x
0x
2x
0.5x
4x