Diamond/PearlPlatinum
A fire burns inside, so it feels very warm to hug. It launches fireballs of 1,800 degrees F.
Heartgold/Soulsilver
Inside its body is a place where it keeps a small flame. Hug it! It will be as warm as a hot-water bottle.
Pokédex & Training Data
Classification
Chick Pokémon
Height
0.4 m (1'04")
Weight
2.5 kg (5.5 lbs)
Abilities
EV Yield
+1 Sp. Atk
Catch Rate
45
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Ground
Pokédex Numbers
Hoenn (R/S/E)
#004
Hoenn (OR/AS)
#004
National
#255
Blueberry
#185
Game Locations
Saffron City Silph Co
Learned Moves
Level Up Moves
Diamond/Pearl
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Growl | — | 100% | 40 | Lowers the target’s Attack by one stage. | |
| 7 | Focus Energy | — | — | 30 | Increases the user’s chance to score a critical hit. | |
| 10 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
| 16 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 19 | Sand Attack | — | 100% | 15 | Lowers the target’s accuracy by one stage. | |
| 25 | Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 28 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| 34 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| 37 | Mirror Move | — | — | 20 | Uses the target’s last used move. | |
| 43 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. |
Platinum
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Growl | — | 100% | 40 | Lowers the target’s Attack by one stage. | |
| 7 | Focus Energy | — | — | 30 | Increases the user’s chance to score a critical hit. | |
| 10 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
| 16 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 19 | Sand Attack | — | 100% | 15 | Lowers the target’s accuracy by one stage. | |
| 25 | Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 28 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| 34 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| 37 | Mirror Move | — | — | 20 | Uses the target’s last used move. | |
| 43 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. |
HeartGold/SoulSilver
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 1 | Growl | — | 100% | 40 | Lowers the target’s Attack by one stage. | |
| 7 | Focus Energy | — | — | 30 | Increases the user’s chance to score a critical hit. | |
| 10 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |
| 16 | Peck | 35 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 19 | Sand Attack | — | 100% | 15 | Lowers the target’s accuracy by one stage. | |
| 25 | Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
| 28 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| 34 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
| 37 | Mirror Move | — | — | 20 | Uses the target’s last used move. | |
| 43 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. |
TM/HM Moves
Diamond/PearlPlatinumHeartGold/SoulSilver
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
| HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
| HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target’s Defense by one stage. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM28 Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM35 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
| TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
| TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target’s Speed by one stage. | |
| TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
| TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
| TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM50 Overheat | 130 | 90% | 5 | Lowers the user’s Special Attack by two stages after inflicting damage. | |
| TM58 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM61 Will O Wisp | — | 85% | 15 | Burns the target. | |
| TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| TM75 Swords Dance | — | — | 20 | Raises the user’s Attack by two stages. | |
| TM78 Captivate | — | 100% | 20 | Lowers the target’s Special Attack by two stages if it’s the opposite gender. | |
| TM80 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| TM82 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM83 Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
| TM87 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM90 Substitute | — | — | 10 | Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Platinum
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
| Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
| Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| Last Resort | 140 | 100% | 5 | Can only be used after all of the user’s other moves have been used. | |
| Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target’s accuracy by one stage. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Swift | 60 | — | 20 | Never misses. |
HeartGold/SoulSilver
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Bounce | 85 | 85% | 5 | User bounces high into the air, dodging all attacks, and hits next turn. | |
| Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
| Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
| Helping Hand | — | — | 20 | Ally’s next move inflicts half more damage. | |
| Last Resort | 140 | 100% | 5 | Can only be used after all of the user’s other moves have been used. | |
| Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target’s accuracy by one stage. | |
| Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| Swift | 60 | — | 20 | Never misses. |
Egg Moves
Diamond/PearlPlatinum
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Crush Claw | 75 | 95% | 10 | Has a 50% chance to lower the target’s Defense by one stage. | |
| Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| Feint | 30 | 100% | 10 | Hits through Protect and Detect. | |
| Last Resort | 140 | 100% | 5 | Can only be used after all of the user’s other moves have been used. | |
| Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| Smelling Salts | 70 | 100% | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. | |
| Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. |
HeartGold/SoulSilver
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |
| Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
| Crush Claw | 75 | 95% | 10 | Has a 50% chance to lower the target’s Defense by one stage. | |
| Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| Feather Dance | — | 100% | 15 | Lowers the target’s Attack by two stages. | |
| Feint | 30 | 100% | 10 | Hits through Protect and Detect. | |
| Last Resort | 140 | 100% | 5 | Can only be used after all of the user’s other moves have been used. | |
| Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
| Reversal | — | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |
| Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
| Smelling Salts | 70 | 100% | 10 | If the target is paralyzed, inflicts double damage and cures the paralysis. | |
| Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. |
Base Stats
Hp
45
Attack
60
Defense
40
Sp. Atk
70
Sp. Def
50
Speed
45
Total
310
Type Defenses
(vs. Gen 6+ rules)