
Ruby/Sapphire
WEEPINBELL has a large hook on its rear end. At night, the POKéMON hooks on to a tree branch and goes to sleep. If it moves around in its sleep, it may wake up to find itself on the ground.
Emerald
At night, a WEEPINBELL hangs on to a tree branch with its hooked rear and sleeps. If it moves around in its sleep, it may wake up to find itself on the ground.
Firered
The leafy parts act as cutters for slashing foes. It spits a fluid that dissolves everything.
Leafgreen
It spits out POISONPOWDER to immobilize the enemy and then finishes it with a spray of ACID.
Pokédex Data
Classification
Flycatcher Pokémon
Height
1.0 m (3'03")
Weight
6.4 kg (14.1 lbs)
Abilities
Game Locations
- Berry Forest Area
- Bond Bridge Area
- Cape Brink Area
- Kanto Route 12 Area
- Kanto Route 13 Area
- Kanto Route 14 Area
- Kanto Route 15 Area
- Water Path Area
Training
EV Yield
+2 attack
Catch Rate
120
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Plant
Learned Moves
Level Up Moves
Ruby/Sapphire
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Wrap | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
1 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
6 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
11 | Wrap | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
15 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
17 | Poison Powder | — | 75% | 35 | Poisons the target. | |
19 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
24 | Acid | 40 | 100% | 30 | Has a 10% chance to lower the target's Special Defense by one stage. | |
33 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
42 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
54 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. |
Emerald
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Wrap | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
1 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
6 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
11 | Wrap | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
15 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
17 | Poison Powder | — | 75% | 35 | Poisons the target. | |
19 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
24 | Acid | 40 | 100% | 30 | Has a 10% chance to lower the target's Special Defense by one stage. | |
33 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
42 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
54 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. |
FireRed/LeafGreen
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Vine Whip | 45 | 100% | 25 | Inflicts regular damage with no additional effect. | |
1 | Wrap | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
1 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
6 | Growth | — | — | 20 | Raises the user's Attack and Special Attack by one stage. | |
11 | Wrap | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
15 | Sleep Powder | — | 75% | 15 | Puts the target to sleep. | |
17 | Poison Powder | — | 75% | 35 | Poisons the target. | |
19 | Stun Spore | — | 75% | 30 | Paralyzes the target. | |
24 | Acid | 40 | 100% | 30 | Has a 10% chance to lower the target's Special Defense by one stage. | |
33 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
42 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
54 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. |
TM/HM Moves
Ruby/SapphireEmeraldFireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM05 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM09 Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM19 Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. |
Tutor Moves
Emerald
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
Swords Dance | — | — | 20 | Raises the user's Attack by two stages. |
FireRed/LeafGreen
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
Mimic | — | — | 10 | Copies the target's last used move. | |
Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
Swords Dance | — | — | 20 | Raises the user's Attack by two stages. |
Base Stats
Hp
65
Attack
90
Defense
50
Sp. Atk
85
Sp. Def
45
Speed
55
Total
390
Type Defenses
(vs. Gen 6+ rules)