Ruby
WYNAUT can always be seen with a big, happy smile on its face. Look at its tail to determine if it is angry. When angered, this POKéMON will be slapping the ground with its tail.
Sapphire
WYNAUT gather on moonlit nights to play by squeezing up against each other. By being squeezed, this POKéMON gains endurance and is trained to dole out powerful counterattacks.
Emerald
A WYNAUT loves to eat sweet fruits. It cleverly picks fruits using its earlike arms. They gather in fruit gardens, drawn by the fragrance.
Firered/Leafgreen
It tends to move in a pack with others. They cluster in a tight group to sleep in a cave.
Pokédex & Training Data
Classification
Bright Pokémon
Height
0.6 m (1'12")
Weight
14.0 kg (30.9 lbs)
Abilities
EV Yield
+1 hp
Catch Rate
125
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
This Pokemon Cannot Breed
Pokédex Numbers
Hoenn (R/S/E)
#160
Kalos (Coastal)
#118
Hoenn (OR/AS)
#167
Galar (Sw/Sh)
#216
National
#360
Game Locations
Hoenn Route 130 Area
Lavaridge Town Area
Learned Moves
Level Up Moves
Ruby/Sapphire
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Splash | — | — | 40 | Does nothing. | |
| 1 | Charm | — | 100% | 20 | Lowers the target’s Attack by two stages. | |
| 1 | Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
| 15 | Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
| 15 | Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. | |
| 15 | Safeguard | — | — | 25 | Protects the user’s field from major status ailments and confusion for five turns. | |
| 15 | Mirror Coat | — | 100% | 20 | Inflicts twice the damage the user received from the last special hit it took. |
Emerald
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Splash | — | — | 40 | Does nothing. | |
| 1 | Charm | — | 100% | 20 | Lowers the target’s Attack by two stages. | |
| 1 | Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
| 15 | Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
| 15 | Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. | |
| 15 | Safeguard | — | — | 25 | Protects the user’s field from major status ailments and confusion for five turns. | |
| 15 | Mirror Coat | — | 100% | 20 | Inflicts twice the damage the user received from the last special hit it took. |
FireRed/LeafGreen
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Splash | — | — | 40 | Does nothing. | |
| 1 | Charm | — | 100% | 20 | Lowers the target’s Attack by two stages. | |
| 1 | Encore | — | 100% | 5 | Forces the target to repeat its last used move every turn for 2 to 6 turns. | |
| 15 | Counter | — | 100% | 20 | Inflicts twice the damage the user received from the last physical hit it took. | |
| 15 | Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. | |
| 15 | Safeguard | — | — | 25 | Protects the user’s field from major status ailments and confusion for five turns. | |
| 15 | Mirror Coat | — | 100% | 20 | Inflicts twice the damage the user received from the last special hit it took. |
Base Stats
Hp
95
Attack
23
Defense
48
Sp. Atk
23
Sp. Def
48
Speed
23
Total
260
Type Defenses
(vs. Gen 6+ rules)