Porygon2
Ruby/Sapphire

PORYGON2 was created by humans using the power of science. The man-made POKéMON has been endowed with artificial intelligence that enables it to learn new gestures and emotions on its own.

Emerald

It was created by humans using the power of science. It has been given artificial intelligence that enables it to learn new gestures and emotions on its own.

Firered

Further research enhanced its abilities. Sometimes, it may exhibit motions that were not programmed.

Leafgreen

This upgraded version of PORYGON is designed for space exploration. However, it can’t even fly.

Evolution Chain

porygon
Porygon
🔄
Trade
+
up-grade up grade
porygon2
Porygon2

Pokédex & Training Data

Classification Virtual Pokémon
Height 0.6 m (1'12")
Weight 32.5 kg (71.7 lbs)
Abilities
EV Yield +2 Sp. Atk
Catch Rate 45
Base Friendship 70
Growth Rate medium
Gender Ratio
Genderless
Egg Groups Mineral

Pokédex Numbers

Johto (G/S/C) #216
Sinnoh (Plat.) #193
Johto (HG/SS) #221
Alola (S/M) #218
Alola (US/UM) #282
Hisui #134
National #233
Isle of Armor #209
Blueberry #130

Held Items

Up Grade 100%

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Conversion
— — 30 User’s type changes to the type of one of its moves at random.
1 Conversion 2
— — 30 Changes the user’s type to a random type either resistant or immune to the last move used against it.
9 Agility
— — 30 Raises the user’s Speed by two stages.
12 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
20 Recover
— — 5 Heals the user by half its max HP.
24 Defense Curl
— — 40 Raises user’s Defense by one stage.
32 Lock On
— — 5 Ensures that the user’s next move will hit the target.
36 Tri Attack
80 100% 10 Has a 20% chance to burn, freeze, or paralyze the target.
44 Recycle
— — 10 User recovers the item it last used up.
48 Zap Cannon
120 50% 5 Has a 100% chance to paralyze the target.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Conversion
— — 30 User’s type changes to the type of one of its moves at random.
1 Conversion 2
— — 30 Changes the user’s type to a random type either resistant or immune to the last move used against it.
9 Agility
— — 30 Raises the user’s Speed by two stages.
12 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
20 Recover
— — 5 Heals the user by half its max HP.
24 Defense Curl
— — 40 Raises user’s Defense by one stage.
32 Lock On
— — 5 Ensures that the user’s next move will hit the target.
36 Tri Attack
80 100% 10 Has a 20% chance to burn, freeze, or paralyze the target.
44 Recycle
— — 10 User recovers the item it last used up.
48 Zap Cannon
120 50% 5 Has a 100% chance to paralyze the target.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Conversion
— — 30 User’s type changes to the type of one of its moves at random.
1 Conversion 2
— — 30 Changes the user’s type to a random type either resistant or immune to the last move used against it.
9 Agility
— — 30 Raises the user’s Speed by two stages.
12 Psybeam
65 100% 20 Has a 10% chance to confuse the target.
20 Recover
— — 5 Heals the user by half its max HP.
24 Defense Curl
— — 40 Raises user’s Defense by one stage.
32 Lock On
— — 5 Ensures that the user’s next move will hit the target.
36 Tri Attack
80 100% 10 Has a 20% chance to burn, freeze, or paralyze the target.
44 Recycle
— — 10 User recovers the item it last used up.
48 Zap Cannon
120 50% 5 Has a 100% chance to paralyze the target.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM05 Flash
— 100% 20 Lowers the target’s accuracy by one stage.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM23 Iron Tail
100 75% 15 Has a 30% chance to lower the target’s Defense by one stage.
TM24 Thunderbolt
90 100% 15 Has a 10% chance to paralyze the target.
TM25 Thunder
110 70% 10 Has a 30% chance to paralyze the target.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target’s Special Defense by one stage.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM34 Shock Wave
60 — 20 Never misses.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM46 Thief
60 100% 25 Takes the target’s item.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Defense Curl
— — 40 Raises user’s Defense by one stage.
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
Mimic
— — 10 Copies the target’s last used move.
Psych Up
— — 10 Discards the user’s stat changes and copies the target’s.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
Swift
60 — 20 Never misses.
Thunder Wave
— 90% 20 Paralyzes the target.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Dream Eater
100 100% 15 Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
Mimic
— — 10 Copies the target’s last used move.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Thunder Wave
— 90% 20 Paralyzes the target.

Base Stats

Hp 85
Attack 80
Defense 90
Sp. Atk 105
Sp. Def 95
Speed 60
Total 515

Type Defenses

(vs. Gen 6+ rules)

2x
0x