Pidgeotto
Ruby/Sapphire

PIDGEOTTO claims a large area as its own territory. This POKéMON flies around, patrolling its living space. If its territory is violated, it shows no mercy in thoroughly punishing the foe with its sharp claws.

Emerald

This POKéMON flies around, patrolling its large territory. If its living space is violated, it shows no mercy in thoroughly punishing the foe with its sharp claws.

Firered

The claws on its feet are well developed. It can carry prey such as an EXEGGCUTE to its nest over 60 miles away.

Leafgreen

Very protective of its sprawling territorial area, this POKéMON will fiercely peck at any intruder.

Evolution Chain

pidgey
Pidgey
Level 18
pidgeotto
Pidgeotto
Level 36
pidgeot
Pidgeot

Pokédex & Training Data

Classification Bird Pokémon
Height 1.1 m (3'07")
Weight 30.0 kg (66.1 lbs)
EV Yield +2 speed
Catch Rate 120
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Flying

Pokédex Numbers

Kanto (R/B/Y) #017
Johto (G/S/C) #011
Johto (HG/SS) #011
Kalos (Central) #018
National #017

Game Locations

Berry Forest Area
Bond Bridge Area
Five Isle Meadow Area
Kanto Route 13 Area
Kanto Route 14 Area
Kanto Route 15 Area

Learned Moves

Level Up Moves

Ruby/Sapphire
Lvl Name Class Power Acc. PP Effect
1 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
1 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
5 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
9 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
13 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
20 Whirlwind
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
27 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
34 Feather Dance
— 100% 15 Lowers the target’s Attack by two stages.
43 Agility
— — 30 Raises the user’s Speed by two stages.
52 Mirror Move
— — 20 Uses the target’s last used move.
Emerald
Lvl Name Class Power Acc. PP Effect
1 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
1 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
5 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
9 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
13 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
20 Whirlwind
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
27 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
34 Feather Dance
— 100% 15 Lowers the target’s Attack by two stages.
43 Agility
— — 30 Raises the user’s Speed by two stages.
52 Mirror Move
— — 20 Uses the target’s last used move.
FireRed/LeafGreen
Lvl Name Class Power Acc. PP Effect
1 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
1 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
5 Sand Attack
— 100% 15 Lowers the target’s accuracy by one stage.
9 Gust
40 100% 35 Inflicts regular damage and can hit Pokémon in the air.
13 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
20 Whirlwind
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
27 Wing Attack
60 100% 35 Inflicts regular damage with no additional effect.
34 Feather Dance
— 100% 15 Lowers the target’s Attack by two stages.
43 Agility
— — 30 Raises the user’s Speed by two stages.
52 Mirror Move
— — 20 Uses the target’s last used move.

TM/HM Moves

Ruby/SapphireEmeraldFireRed/LeafGreen
Name Class Power Acc. PP Effect
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM43 Secret Power
70 100% 20 Has a 30% chance to inflict a status effect which depends upon the terrain.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM47 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.

Tutor Moves

Emerald
Name Class Power Acc. PP Effect
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
Mimic
— — 10 Copies the target’s last used move.
Mud Slap
20 100% 10 Has a 100% chance to lower the target’s accuracy by one stage.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
Swift
60 — 20 Never misses.
FireRed/LeafGreen
Name Class Power Acc. PP Effect
Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
Mimic
— — 10 Copies the target’s last used move.
Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Base Stats

Hp 63
Attack 60
Defense 55
Sp. Atk 50
Sp. Def 50
Speed 71
Total 349

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0x
0.5x
2x
0x