Gold
It has outstanding vision. However high it flies, it is able to distin guish the move ments of its prey.
Silver
It immobilizes its prey using well- developed claws, then carries the prey more than 60 miles to its nest.
Crystal
It slowly flies in a circular pat tern, all the while keeping a sharp lookout for prey.
Pokédex & Training Data
Classification
Bird Pokémon
Height
1.1 m (3'07")
Weight
30.0 kg (66.1 lbs)
Abilities
N/A in Gen II
EV Yield
+2 speed
Catch Rate
120
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Flying
Pokédex Numbers
Kanto (R/B/Y)
#017
Johto (G/S/C)
#011
Johto (HG/SS)
#011
Kalos (Central)
#018
National
#017
Game Locations
Johto Route 37 Area
Johto Route 38 Area
Johto Route 39 Area
Johto Route 43 Area
Kanto Route 11 Area
Kanto Route 13 Area
Kanto Route 14 Area
Kanto Route 15 Area
Kanto Route 2 South Towards Viridian City
Kanto Route 25 Area
Kanto Route 5 Area
Kanto Route 8 Area
Learned Moves
Level Up Moves
Gold/Silver
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
| 1 | Sand Attack | — | 100% | 15 | Lowers the target’s accuracy by one stage. | |
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 5 | Sand Attack | — | 100% | 15 | Lowers the target’s accuracy by one stage. | |
| 9 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
| 15 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| 23 | Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| 33 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 43 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 55 | Mirror Move | — | — | 20 | Uses the target’s last used move. |
Crystal
| Lvl | Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|
| 1 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
| 1 | Sand Attack | — | 100% | 15 | Lowers the target’s accuracy by one stage. | |
| 1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 5 | Sand Attack | — | 100% | 15 | Lowers the target’s accuracy by one stage. | |
| 9 | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |
| 15 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
| 23 | Whirlwind | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
| 33 | Wing Attack | 60 | 100% | 35 | Inflicts regular damage with no additional effect. | |
| 43 | Agility | — | — | 30 | Raises the user’s Speed by two stages. | |
| 55 | Mirror Move | — | — | 20 | Uses the target’s last used move. |
TM/HM Moves
Gold/SilverCrystal
| Name | Class | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| HM02 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
| TM03 Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |
| TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
| TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user’s IVs. Power can range from 30 to 70. | |
| TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
| TM13 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
| TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
| TM20 Endure | — | — | 10 | Prevents the user’s HP from lowering below 1 this turn. | |
| TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
| TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
| TM31 Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target’s accuracy by one stage. | |
| TM32 Double Team | — | — | 15 | Raises the user’s evasion by one stage. | |
| TM34 Swagger | — | 85% | 15 | Raises the target’s Attack by two stages and confuses the target. | |
| TM35 Sleep Talk | — | — | 10 | Randomly uses one of the user’s other three moves. Only works if the user is sleeping. | |
| TM39 Swift | 60 | — | 20 | Never misses. | |
| TM43 Detect | — | — | 5 | Prevents any moves from hitting the user this turn. | |
| TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
| TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
| TM46 Thief | 60 | 100% | 25 | Takes the target’s item. | |
| TM47 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user’s Defense by one stage. |
Base Stats
Hp
63
Attack
60
Defense
55
Sp. Atk
50
Sp. Def
50
Speed
71
Total
349
Type Defenses
(vs. Gen 6+ rules)