
Sword
It probes its surroundings with all its senses save one—it doesn’t use its sense of sight. Spectrier’s kicks are said to separate soul from body.
Pokédex Data
Classification
Swift Horse Pokémon
Height
2.0 m (6'07")
Weight
44.5 kg (98.1 lbs)
Abilities
Training
EV Yield
+3 Sp. Atk
Catch Rate
3
Base Friendship
35
Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
This Pokemon Cannot Breed
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |
6 | Double Kick | 30 | 100% | 30 | Hits twice in one turn. | |
12 | Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
18 | Stomp | 65 | 100% | 20 | Has a 30% chance to make the target flinch. | |
24 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
30 | Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
36 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
42 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
48 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
54 | Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
60 | Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | |
66 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
72 | Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM08 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM09 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM26 Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
TM38 Will O Wisp | — | 85% | 15 | Burns the target. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM40 Swift | 60 | — | 20 | Never misses. | |
TM53 Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM57 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM58 Assurance | 60 | 100% | 10 | Power is doubled if the target has already received damage this turn. | |
TM69 Psycho Cut | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM77 Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
TM81 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
TM85 Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |
TM86 Phantom Force | 90 | 100% | 10 | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | |
TM98 Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. | |
TR01 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TR12 Agility | — | — | 30 | Raises the user's Speed by two stages. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR32 Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |
TR33 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TR35 Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
TR37 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TR49 Calm Mind | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
TR58 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TR68 Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
TR81 Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Lash Out | 75 | 100% | 5 | Inflicts regular damage with no additional effect. |
Base Stats
Hp
100
Attack
65
Defense
60
Sp. Atk
145
Sp. Def
80
Speed
130
Total
580
Type Defenses
(vs. Gen 6+ rules)