Regidrago
Sword

An academic theory proposes that Regidrago’s arms were once the head of an ancient dragon Pokémon. The theory remains unproven.

Pokédex Data

Classification Dragon Orb Pokémon
Height 2.1 m (6'11")
Weight 200.0 kg (440.9 lbs)
Abilities

Training

EV Yield +3 hp
Catch Rate 3
Base Friendship 35
Growth Rate slow
Gender Ratio
Genderless
Egg Groups This Pokemon Cannot Breed

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Vice Grip
55 100% 30 Inflicts regular damage with no additional effect.
1 Twister
40 100% 20 Has a 20% chance to make the target flinch.
6 Bite
60 100% 25 Has a 30% chance to make the target flinch.
12 Ancient Power
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
18 Dragon Breath
60 100% 20 Has a 30% chance to paralyze the target.
24 Focus Energy
30 Increases the user's chance to score a critical hit.
30 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
36 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
42 Hammer Arm
100 90% 10 Lowers user's Speed by one stage.
48 Dragon Dance
20 Raises the user's Attack and Speed by one stage.
54 Thrash
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
60 Laser Focus
30 Guarantees a critical hit with the user's next move.
66 Dragon Energy
150 100% 5 Inflicts regular damage with no additional effect.
72 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
78 Explosion
250 100% 5 User faints.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM17 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM18 Reflect
20 Reduces damage from physical attacks by half.
TM20 Self Destruct
200 100% 5 User faints.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM66 Thunder Fang
65 95% 15 Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.
TM68 Fire Fang
65 95% 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM99 Breaking Swipe
60 100% 15 Lowers the target's Attack by one stage after inflicting damage.
TR01 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TR13 Focus Energy
30 Increases the user's chance to score a critical hit.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR21 Reversal
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TR24 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR32 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
TR47 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
TR51 Dragon Dance
20 Raises the user's Attack and Speed by one stage.
TR62 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Draco Meteor
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Scale Shot
25 90% 20 Boosts the user's Speed and lowers their Defense by one stage after inflicting damage two to five times in a row.

Base Stats

Hp 200
Attack 100
Defense 50
Sp. Atk 100
Sp. Def 50
Speed 80
Total 580

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
0.5x
0.5x
2x
2x
2x