Eternatus

Alternate Forms

Sword

The core on its chest absorbs energy emanating from the lands of the Galar region. This energy is what allows Eternatus to stay active.

Pokédex Data

Classification Gigantic Pokémon
Height 20.0 m (65'07")
Weight 950.0 kg (2094.4 lbs)
Abilities

Training

EV Yield +3 hp
Catch Rate 255
Base Friendship 0
Growth Rate slow
Gender Ratio
Genderless
Egg Groups This Pokemon Cannot Breed

Learned Moves

Level Up Moves

Sword/Shield
Lvl Name Class Power Acc. PP Effect
1 Agility
30 Raises the user's Speed by two stages.
1 Confuse Ray
100% 10 Confuses the target.
1 Poison Tail
50 100% 25 Has an increased chance for a critical hit and a 10% chance to poison the target.
1 Dragon Tail
60 90% 10 Ends wild battles. Forces trainers to switch Pokémon.
8 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
16 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
24 Dragon Dance
20 Raises the user's Attack and Speed by one stage.
32 Cross Poison
70 100% 20 Has an increased chance for a critical hit and a 10% chance to poison the target.
40 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
48 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
56 Dynamax Cannon
100 100% 5 Sets Light Screen on the user's side of the field after inflicting damage.
64 Cosmic Power
20 Raises the user's Defense and Special Defense by one stage.
72 Recover
5 Heals the user by half its max HP.
80 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
88 Eternabeam
160 90% 5 User foregoes its next turn to recharge.

TM/HM Moves

Sword/Shield
Name Class Power Acc. PP Effect
TM06 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM08 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM09 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM11 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM16 Screech
85% 40 Lowers the target's Defense by two stages.
TM17 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM18 Reflect
20 Reduces damage from physical attacks by half.
TM21 Rest
5 User sleeps for two turns, completely healing itself.
TM24 Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
TM25 Protect
10 Prevents any moves from hitting the user this turn.
TM26 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM39 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM57 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM58 Assurance
60 100% 10 Power is doubled if the target has already received damage this turn.
TM73 Cross Poison
70 100% 20 Has an increased chance for a critical hit and a 10% chance to poison the target.
TM74 Venoshock
65 100% 10 Inflicts double damage if the target is Poisoned.
TM76 Round
60 100% 15 Has double power if it's used more than once per turn.
TM92 Mystical Fire
75 100% 10 Has a 100% chance to lower the target's Special Attack by one stage.
TM97 Brutal Swing
60 100% 20 Inflicts regular damage with no additional effect.
TR02 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TR12 Agility
30 Raises the user's Speed by two stages.
TR20 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TR22 Sludge Bomb
90 100% 10 Has a 30% chance to poison the target.
TR26 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TR27 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TR33 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TR44 Cosmic Power
20 Raises the user's Defense and Special Defense by one stage.
TR51 Dragon Dance
20 Raises the user's Attack and Speed by one stage.
TR54 Toxic Spikes
20 Scatters poisoned spikes, poisoning opposing Pokémon that switch in.
TR57 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TR62 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
TR70 Flash Cannon
80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TR78 Sludge Wave
95 100% 10 Has a 10% chance to poison the target.
TR91 Venom Drench
100% 20 Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

Tutor Moves

Sword/Shield
Name Class Power Acc. PP Effect
Draco Meteor
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Meteor Beam
120 90% 10 Inflicts regular damage with no additional effect.

Base Stats

Hp 140
Attack 85
Defense 95
Sp. Atk 145
Sp. Def 95
Speed 130
Total 690

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
0.25x
0.5x
2x
0.5x
0.5x
2x
2x
0.5x
2x