Legends Arceus
There is one Hisuian verse that tells of a powerful light creating a deep shadow. I imagine that this deep shadow is Giratina.
Pokédex Data
Training
EV Yield
+3 hp
Catch Rate
3
Base Friendship
0
Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
This Pokemon Cannot Breed
Learned Moves
Level Up Moves
Sword/Shield
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Shadow Sneak | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
1 | Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
7 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
14 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
21 | Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
28 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
35 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
42 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
49 | Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
56 | Aura Sphere | 80 | — | 20 | Never misses. | |
63 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
70 | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
77 | Shadow Force | 120 | 100% | 5 | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | |
84 | Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. |
BD/SP
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Shadow Sneak | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
1 | Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
7 | Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | |
14 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |
21 | Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
28 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |
35 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
42 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
49 | Shadow Force | 120 | 100% | 5 | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | |
56 | Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
63 | Aura Sphere | 80 | — | 20 | Never misses. | |
70 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
77 | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
84 | Destiny Bond | — | — | 5 | If the user faints this turn, the target automatically will, too. |
TM/HM Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
TM08 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM09 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM14 Thunder Wave | — | 90% | 20 | Paralyzes the target. | |
TM19 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM24 Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
TM25 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM26 Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
TM27 Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM30 Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |
TM33 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM34 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM38 Will O Wisp | — | 85% | 15 | Burns the target. | |
TM39 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM40 Swift | 60 | — | 20 | Never misses. | |
TM57 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
TM76 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM77 Hex | 65 | 100% | 10 | Has double power if the target has a major status ailment. | |
TM81 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
TM86 Phantom Force | 90 | 100% | 10 | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | |
TM97 Brutal Swing | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |
TM99 Breaking Swipe | 60 | 100% | 15 | Lowers the target's Attack by one stage after inflicting damage. | |
TR01 Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |
TR08 Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |
TR09 Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |
TR10 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TR11 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TR20 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TR24 Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |
TR26 Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
TR27 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TR31 Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
TR33 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TR42 Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |
TR47 Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
TR49 Calm Mind | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |
TR56 Aura Sphere | 80 | — | 20 | Never misses. | |
TR58 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TR62 Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |
TR65 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TR67 Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TR74 Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
TR75 Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
HM01 Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |
HM02 Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |
HM04 Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
HM05 Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |
HM06 Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |
HM08 Rock Climb | 90 | 85% | 20 | Has a 20% chance to confuse the target. | |
TM83 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. |
Tutor Moves
Sword/Shield
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
Dual Wingbeat | 40 | 90% | 10 | Inflicts regular damage with no additional effect. | |
Poltergeist | 110 | 90% | 5 | Inflicts regular damage with no additional effect. |
BD/SP
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Draco Meteor | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. |
Base Stats
Hp
150
Attack
100
Defense
120
Sp. Atk
100
Sp. Def
120
Speed
90
Total
680
Type Defenses
(vs. Gen 6+ rules)