
Sun
Its orange crystal is a mass of energy. Just one crystal fragment would provide enough fuel for a hundred dump trucks.
Moon
It explores caves in search of underground water. It’s not comfortable around water, so this Pokémon takes great care in lapping it up.
Ultra Sun
The energy overflowing from its body has turned into orange crystals that are hard enough to smash diamonds.
Ultra Moon
Its orange crystals are lumps of powerful energy. They’re valuable, so Boldore is sometimes targeted for them.
Pokédex Data
Classification
Ore Pokémon
Height
0.9 m (2'11")
Weight
102.0 kg (224.9 lbs)
Abilities
- Sturdy
- Weak Armor
- Sand Force (Hidden)
Held Items
Everstone
50%
Hard Stone
5%
Game Locations
- Vast Poni Canyon Inside
- Vast Poni Canyon Northwest
- Vast Poni Canyon Outside
Training
EV Yield
+1 attack
+1 defense
+1 defense
Catch Rate
120
Base Friendship
70
Growth Rate
medium slow
Gender Ratio
♂
♀
Egg Groups
Mineral
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
1 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
1 | Power Gem | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | |
4 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
7 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
10 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
14 | Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |
17 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
20 | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
23 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |
30 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
36 | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
42 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
48 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
55 | Explosion | 250 | 100% | 5 | User faints. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
1 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
1 | Power Gem | 80 | 100% | 20 | Inflicts regular damage with no additional effect. | |
4 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
7 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |
10 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
14 | Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |
17 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
20 | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
23 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |
30 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
36 | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
42 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
48 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
55 | Explosion | 250 | 100% | 5 | User faints. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM23 Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |
TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM64 Explosion | 250 | 100% | 5 | User faints. | |
TM69 Rock Polish | — | — | 20 | Raises the user's Speed by two stages. | |
TM71 Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
TM78 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
TM80 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM91 Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM96 Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Block | — | — | 5 | Prevents the target from leaving battle. | |
Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | |
Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. |
Base Stats
Hp
70
Attack
105
Defense
105
Sp. Atk
50
Sp. Def
40
Speed
20
Total
390
Type Defenses
(vs. Gen 6+ rules)