
No entry available for this game era.
Pokédex Data
Classification
High Temp Pokémon
Height
0.6 m (1'12")
Weight
11.0 kg (24.3 lbs)
Held Items
None in this generation.
Training
EV Yield
+1 speed
Catch Rate
190
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Ground
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Play Nice | — | — | 20 | Lowers the target's Attack by one stage. | |
4 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
7 | Lick | 30 | 100% | 30 | Has a 30% chance to paralyze the target. | |
10 | Incinerate | 60 | 100% | 15 | Destroys the target's held berry. | |
13 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
16 | Yawn | — | — | 10 | Target sleeps at the end of the next turn. | |
19 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
22 | Flame Burst | 70 | 100% | 15 | Deals splash damage to Pokémon next to the target. | |
25 | Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
28 | Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
31 | Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
34 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
37 | Recycle | — | — | 10 | User recovers the item it last used up. | |
40 | Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
43 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Play Nice | — | — | 20 | Lowers the target's Attack by one stage. | |
4 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |
7 | Lick | 30 | 100% | 30 | Has a 30% chance to paralyze the target. | |
10 | Incinerate | 60 | 100% | 15 | Destroys the target's held berry. | |
13 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |
16 | Yawn | — | — | 10 | Target sleeps at the end of the next turn. | |
19 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |
22 | Flame Burst | 70 | 100% | 15 | Deals splash damage to Pokémon next to the target. | |
25 | Amnesia | — | — | 20 | Raises the user's Special Defense by two stages. | |
28 | Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
31 | Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
34 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
37 | Recycle | — | — | 10 | User recovers the item it last used up. | |
40 | Natural Gift | — | 100% | 15 | Power and type depend on the held berry. | |
43 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM01 Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM12 Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM35 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM41 Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Flame Charge | 50 | 100% | 20 | Inflicts regular damage. Raises the user's Speed by one stage. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM47 Low Sweep | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM50 Overheat | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |
TM56 Fling | — | 100% | 10 | Throws held item at the target; power depends on the item. | |
TM61 Will O Wisp | — | 85% | 15 | Burns the target. | |
TM62 Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |
TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
TM66 Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |
TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Sun/Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Fire Pledge | 80 | 100% | 10 | With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns. |
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Covet | 60 | 100% | 25 | Takes the target's item. | |
Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
Fire Pledge | 80 | 100% | 10 | With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns. | |
Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
Focus Punch | 150 | 100% | 20 | If the user takes damage before attacking, the attack is canceled. | |
Gastro Acid | — | 100% | 10 | Nullifies target's ability until it leaves battle. | |
Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |
Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
Helping Hand | — | — | 20 | Ally's next move inflicts half more damage. | |
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
Knock Off | 65 | 100% | 20 | Target drops its held item. | |
Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
Recycle | — | — | 10 | User recovers the item it last used up. | |
Role Play | — | — | 10 | Copies the target's ability. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. |
Egg Moves
Sun/Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Covet | 60 | 100% | 25 | Takes the target's item. | |
Disarming Voice | 40 | — | 15 | Never misses. | |
Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
Role Play | — | — | 10 | Copies the target's ability. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. |
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Belch | 120 | 90% | 10 | Can only be used after the user has eaten a berry. | |
Covet | 60 | 100% | 25 | Takes the target's item. | |
Disarming Voice | 40 | — | 15 | Never misses. | |
Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |
Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |
Flare Blitz | 120 | 100% | 15 | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. | |
Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |
Low Kick | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
Nasty Plot | — | — | 20 | Raises the user's Special Attack by two stages. | |
Role Play | — | — | 10 | Copies the target's ability. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. |
Base Stats
Hp
50
Attack
53
Defense
48
Sp. Atk
53
Sp. Def
48
Speed
64
Total
316
Type Defenses
(vs. Gen 6+ rules)