Chatot
No entry available for this game era.

Pokédex Data

Classification Music Note Pokémon
Height 0.5 m (1'08")
Weight 1.9 kg (4.2 lbs)
Abilities

Held Items

Training

EV Yield +1 attack
Catch Rate 30
Base Friendship 35
Growth Rate medium slow
Gender Ratio
Egg Groups Flying

Learned Moves

Level Up Moves

Sun/Moon
Lvl Name Class Power Acc. PP Effect
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
1 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
1 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
1 Chatter
65 100% 20 Has a higher chance to confuse the target when the recorded sound is louder.
1 Confide
20 Lowers the target's Special Attack by one stage.
5 Growl
100% 40 Lowers the target's Attack by one stage.
9 Mirror Move
20 Uses the target's last used move.
13 Sing
55% 15 Puts the target to sleep.
17 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
21 Chatter
65 100% 20 Has a higher chance to confuse the target when the recorded sound is louder.
25 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
29 Round
60 100% 15 Has double power if it's used more than once per turn.
33 Mimic
10 Copies the target's last used move.
37 Echoed Voice
40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
41 Roost
5 Heals the user by half its max HP.
45 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
49 Synchronoise
120 100% 10 Hits any Pokémon that shares a type with the user.
50 Feather Dance
100% 15 Lowers the target's Attack by two stages.
57 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
Ultra Sun/Ultra Moon
Lvl Name Class Power Acc. PP Effect
1 Peck
35 100% 35 Inflicts regular damage with no additional effect.
1 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
1 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
1 Chatter
65 100% 20 Has a higher chance to confuse the target when the recorded sound is louder.
1 Confide
20 Lowers the target's Special Attack by one stage.
5 Growl
100% 40 Lowers the target's Attack by one stage.
9 Mirror Move
20 Uses the target's last used move.
13 Sing
55% 15 Puts the target to sleep.
17 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
21 Chatter
65 100% 20 Has a higher chance to confuse the target when the recorded sound is louder.
25 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
29 Round
60 100% 15 Has double power if it's used more than once per turn.
33 Mimic
10 Copies the target's last used move.
37 Echoed Voice
40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
41 Roost
5 Heals the user by half its max HP.
45 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
49 Synchronoise
120 100% 10 Hits any Pokémon that shares a type with the user.
50 Feather Dance
100% 15 Lowers the target's Attack by two stages.
57 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.

TM/HM Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
TM01 Work Up
30 Raises the user's Attack and Special Attack by one stage each.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM12 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM19 Roost
5 Heals the user by half its max HP.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM40 Aerial Ace
60 20 Never misses.
TM41 Torment
100% 15 Prevents the target from using the same move twice in a row.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM45 Attract
100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target's item.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM49 Echoed Voice
40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM51 Steel Wing
70 90% 25 Has a 10% chance to raise the user's Defense by one stage.
TM76 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM88 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM89 U Turn
70 100% 20 User must switch out after attacking.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM100 Confide
20 Lowers the target's Special Attack by one stage.

Tutor Moves

Ultra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Defog
15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
Heat Wave
95 90% 10 Has a 10% chance to burn the target.
Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
Role Play
10 Copies the target's ability.
Sky Attack
140 90% 5 User charges for one turn before attacking. Has a 30% chance to make the target flinch.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Tailwind
15 For three turns, friendly Pokémon have doubled Speed.
Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Egg Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Agility
30 Raises the user's Speed by two stages.
Air Cutter
60 95% 25 Has an increased chance for a critical hit.
Boomburst
140 100% 10 Inflicts regular damage.
Defog
15 Lowers the target's evasion by one stage. Removes field effects from the enemy field.
Encore
100% 5 Forces the target to repeat its last used move every turn for 2 to 6 turns.
Nasty Plot
20 Raises the user's Special Attack by two stages.
Night Shade
100% 15 Inflicts damage equal to the user's level.
Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Steel Wing
70 90% 25 Has a 10% chance to raise the user's Defense by one stage.
Supersonic
55% 20 Confuses the target.

Base Stats

Hp 76
Attack 65
Defense 45
Sp. Atk 92
Sp. Def 42
Speed 91
Total 411

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
2x
0x
0.5x
2x
0x