Empoleon
No entry available for this game era.

Evolution Chain

piplup
Piplup
Level 16
prinplup
Prinplup
Level 36
empoleon
Empoleon

Pokédex & Training Data

Classification Emperor Pokémon
Height 1.7 m (5'07")
Weight 84.5 kg (186.3 lbs)
Abilities
EV Yield +3 Sp. Atk
Catch Rate 45
Base Friendship 70
Growth Rate medium slow
Gender Ratio
♂ ♀
Egg Groups Water1, Ground

Pokédex Numbers

Sinnoh (D/P) #009
Sinnoh (Plat.) #009
Hisui #163
National #395
Blueberry #199

Learned Moves

Level Up Moves

Sun/Moon
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Bubble
40 100% 30 Has a 10% chance to lower the target’s Speed by one stage.
1 Metal Claw
50 95% 35 Has a 10% chance to raise the user’s Attack by one stage.
1 Aqua Jet
40 100% 20 Inflicts regular damage with no additional effect.
4 Growl
— 100% 40 Lowers the target’s Attack by one stage.
8 Bubble
40 100% 30 Has a 10% chance to lower the target’s Speed by one stage.
11 Swords Dance
— — 20 Raises the user’s Attack by two stages.
15 Peck
35 100% 35 Inflicts regular damage with no additional effect.
19 Bubble Beam
65 100% 20 Has a 10% chance to lower the target’s Speed by one stage.
24 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
28 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
33 Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
39 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
46 Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
52 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
59 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
Ultra Sun/Ultra Moon
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Growl
— 100% 40 Lowers the target’s Attack by one stage.
1 Bubble
40 100% 30 Has a 10% chance to lower the target’s Speed by one stage.
1 Metal Claw
50 95% 35 Has a 10% chance to raise the user’s Attack by one stage.
1 Aqua Jet
40 100% 20 Inflicts regular damage with no additional effect.
4 Growl
— 100% 40 Lowers the target’s Attack by one stage.
8 Bubble
40 100% 30 Has a 10% chance to lower the target’s Speed by one stage.
11 Swords Dance
— — 20 Raises the user’s Attack by two stages.
15 Peck
35 100% 35 Inflicts regular damage with no additional effect.
19 Bubble Beam
65 100% 20 Has a 10% chance to lower the target’s Speed by one stage.
24 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
28 Fury Attack
15 85% 20 Hits 2-5 times in one turn.
33 Brine
65 100% 10 Has double power against Pokémon that have less than half their max HP remaining.
39 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
46 Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
52 Drill Peck
80 100% 20 Inflicts regular damage with no additional effect.
59 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.

TM/HM Moves

Sun/MoonUltra Sun/Ultra Moon
Name Class Power Acc. PP Effect
TM01 Work Up
— — 30 Raises the user’s Attack and Special Attack by one stage each.
TM05 Roar
— — 20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail
— — 10 Changes the weather to a hailstorm for five turns.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM26 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM31 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
TM40 Aerial Ace
60 — 20 Never misses.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM49 Echoed Voice
40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM51 Steel Wing
70 90% 25 Has a 10% chance to raise the user’s Defense by one stage.
TM55 Scald
80 100% 15 Has a 30% chance to burn the target.
TM56 Fling
— 100% 10 Throws held item at the target; power depends on the item.
TM60 Quash
— 100% 15 Makes the target act last this turn.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM75 Swords Dance
— — 20 Raises the user’s Attack by two stages.
TM78 Bulldoze
60 100% 20 Has a 100% chance to lower the target’s Speed by one stage.
TM80 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM86 Grass Knot
— 100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM88 Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91 Flash Cannon
80 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.
TM94 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TM98 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM100 Confide
— — 20 Lowers the target’s Special Attack by one stage.

Tutor Moves

Sun/Moon
Name Class Power Acc. PP Effect
Hydro Cannon
150 90% 5 User foregoes its next turn to recharge.
Water Pledge
80 100% 10 With Grass Pledge, halves opposing Pokémon’s Speed for four turns.
Ultra Sun/Ultra Moon
Name Class Power Acc. PP Effect
Covet
60 100% 25 Takes the target’s item.
Defog
— — 15 Lowers the target’s evasion by one stage. Removes field effects from the enemy field.
Hydro Cannon
150 90% 5 User foregoes its next turn to recharge.
Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
Iron Defense
— — 15 Raises the user’s Defense by two stages.
Knock Off
65 100% 20 Target drops its held item.
Laser Focus
— — 30 Guarantees a critical hit with the user’s next move.
Liquidation
85 100% 10 Has a 20% chance to lower the target’s Defense by one stage.
Signal Beam
75 100% 15 Has a 10% chance to confuse the target.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Stealth Rock
— — 20 Causes damage when opposing Pokémon switch in.
Throat Chop
80 100% 15 Prevents the target from using sound-based moves for two turns.
Water Pledge
80 100% 10 With Grass Pledge, halves opposing Pokémon’s Speed for four turns.
Water Pulse
60 100% 20 Has a 20% chance to confuse the target.

Base Stats

Hp 84
Attack 86
Defense 88
Sp. Atk 111
Sp. Def 101
Speed 60
Total 530

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
2x
0.25x
2x
0x
2x
0.5x
0.5x
0.5x
0.5x
0.5x
0.25x
0.5x