
No entry available for this game era.
Pokédex Data
Classification
Iron Armor Pokémon
Height
0.9 m (2'11")
Weight
120.0 kg (264.6 lbs)
Abilities
- Sturdy
- Rock Head
- Heavy Metal (Hidden)
Held Items
Hard Stone
5%
Training
EV Yield
+2 defense
Catch Rate
90
Base Friendship
35
Growth Rate
slow
Gender Ratio
♂
♀
Egg Groups
Monster
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
1 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
4 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
7 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
10 | Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | |
13 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
16 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
19 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
22 | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
25 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
28 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
31 | Metal Sound | — | 85% | 40 | Lowers the target's Special Defense by two stages. | |
35 | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
39 | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
43 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
47 | Autotomize | — | — | 15 | Raises the user's Speed by two stages and halves the user's weight. | |
51 | Heavy Slam | — | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | |
55 | Metal Burst | — | 100% | 10 | Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
1 | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |
1 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |
1 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
4 | Mud Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |
7 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |
10 | Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | |
13 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
16 | Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
19 | Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
22 | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
25 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
28 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |
31 | Metal Sound | — | 85% | 40 | Lowers the target's Special Defense by two stages. | |
35 | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
39 | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
43 | Double Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |
47 | Autotomize | — | — | 15 | Raises the user's Speed by two stages and halves the user's weight. | |
51 | Heavy Slam | — | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | |
55 | Metal Burst | — | 100% | 10 | Strikes back at the last Pokémon to hit the user this turn with 1.5× the damage. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM05 Roar | — | — | 20 | Immediately ends wild battles. Forces trainers to switch Pokémon. | |
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM26 Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM37 Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |
TM39 Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
TM40 Aerial Ace | 60 | — | 20 | Never misses. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM65 Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |
TM69 Rock Polish | — | — | 20 | Raises the user's Speed by two stages. | |
TM71 Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |
TM78 Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |
TM80 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
Endeavor | — | 100% | 5 | Lowers the target's HP to equal the user's. | |
Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |
Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |
Magnet Rise | — | — | 10 | User is immune to Ground moves and effects for five turns. | |
Shock Wave | 60 | — | 20 | Never misses. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |
Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |
Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. | |
Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. | |
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |
Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. |
Base Stats
Hp
60
Attack
90
Defense
140
Sp. Atk
50
Sp. Def
50
Speed
40
Total
430
Type Defenses
(vs. Gen 6+ rules)