No entry available for this game era.
Pokédex Data
Classification
Pumpkin Pokémon
Height
1.7 m (5'07")
Weight
39.0 kg (86.0 lbs)
Held Items
Miracle Seed
5%
Training
EV Yield
+2 defense
Catch Rate
60
Base Friendship
70
Growth Rate
medium
Gender Ratio
♂
♀
Egg Groups
Indeterminate
Learned Moves
Level Up Moves
Sun/Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
1 | Explosion | 250 | 100% | 5 | User faints. | |
1 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
1 | Trick | — | 100% | 10 | User and target swap items. | |
1 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
1 | Phantom Force | 90 | 100% | 10 | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | |
4 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
6 | Trick Or Treat | — | 100% | 20 | Adds ghost to the target's types. | |
11 | Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | |
16 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
20 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
23 | Trick Or Treat | — | 100% | 20 | Adds ghost to the target's types. | |
26 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
30 | Shadow Sneak | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
36 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
40 | Trick Or Treat | — | 100% | 20 | Adds ghost to the target's types. | |
42 | Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
48 | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
57 | Phantom Force | 90 | 100% | 10 | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | |
63 | Trick Or Treat | — | 100% | 20 | Adds ghost to the target's types. | |
70 | Explosion | 250 | 100% | 5 | User faints. |
Ultra Sun/Ultra Moon
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Confuse Ray | — | 100% | 10 | Confuses the target. | |
1 | Explosion | 250 | 100% | 5 | User faints. | |
1 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
1 | Trick | — | 100% | 10 | User and target swap items. | |
1 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |
1 | Phantom Force | 90 | 100% | 10 | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | |
4 | Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | |
6 | Trick Or Treat | — | 100% | 20 | Adds ghost to the target's types. | |
11 | Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | |
16 | Razor Leaf | 55 | 95% | 25 | Has an increased chance for a critical hit. | |
20 | Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | |
23 | Trick Or Treat | — | 100% | 20 | Adds ghost to the target's types. | |
26 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |
30 | Shadow Sneak | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
36 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
40 | Trick Or Treat | — | 100% | 20 | Adds ghost to the target's types. | |
42 | Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
48 | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
57 | Phantom Force | 90 | 100% | 10 | User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect. | |
63 | Trick Or Treat | — | 100% | 20 | Adds ghost to the target's types. | |
70 | Explosion | 250 | 100% | 5 | User faints. |
TM/HM Moves
Sun/MoonUltra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM15 Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM16 Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM20 Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM29 Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM35 Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |
TM36 Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |
TM38 Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM43 Flame Charge | 50 | 100% | 20 | Inflicts regular damage. Raises the user's Speed by one stage. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM52 Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM53 Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |
TM57 Charge Beam | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |
TM61 Will O Wisp | — | 85% | 15 | Burns the target. | |
TM64 Explosion | 250 | 100% | 5 | User faints. | |
TM68 Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |
TM74 Gyro Ball | — | 100% | 5 | Power raises when the user has lower Speed, up to a maximum of 150. | |
TM80 Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |
TM85 Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |
TM86 Grass Knot | — | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM88 Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |
TM92 Trick Room | — | — | 5 | For five turns, slower Pokémon will act before faster Pokémon. | |
TM96 Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |
TM97 Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |
TM100 Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Tutor Moves
Ultra Sun/Ultra Moon
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Ally Switch | — | — | 15 | User switches places with the friendly Pokémon opposite it. | |
Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |
Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
Magic Coat | — | — | 15 | Reflects back the first effect move used on the user this turn. | |
Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |
Role Play | — | — | 10 | Copies the target's ability. | |
Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |
Skill Swap | — | — | 10 | User and target swap abilities. | |
Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |
Telekinesis | — | — | 15 | Moves have 100% accuracy against the target for three turns. | |
Trick | — | 100% | 10 | User and target swap items. | |
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. |
Base Stats
Hp
85
Attack
100
Defense
122
Sp. Atk
58
Sp. Def
75
Speed
54
Total
494
Type Defenses
(vs. Gen 6+ rules)