Vanillish
Black

Snowy mountains are this Pokémon’s habitat. During an ancient ice age, they moved to southern areas.

White

It conceals itself from enemy eyes by creating many small ice particles and hiding among them.

Black 2/White 2

They cool down the surrounding air and create ice particles, which they use to freeze their foes.

Evolution Chain

vanillite
Vanillite
Level 35
vanillish
Vanillish
Level 47
vanilluxe
Vanilluxe

Pokédex & Training Data

Classification Icy Snow Pokémon
Height 1.1 m (3'07")
Weight 41.0 kg (90.4 lbs)
Abilities
EV Yield +2 Sp. Atk
Catch Rate 120
Base Friendship 70
Growth Rate slow
Gender Ratio
♂ ♀
Egg Groups Mineral

Pokédex Numbers

Unova (B/W) #089
Unova (B2/W2) #256
Kalos (Mountain) #086
Alola (S/M) #256
Alola (US/UM) #333
Galar (Sw/Sh) #073
National #583
Crown Tundra #023

Held Items

None in this generation.

Game Locations

Dragonspiral Tower Entrance
Dragonspiral Tower Outside
Giant Chasm Area
Giant Chasm Outside

Learned Moves

Level Up Moves

Black/White
Lvl Name Class Power Acc. PP Effect
1 Harden
— — 30 Raises the user’s Defense by one stage.
1 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
1 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
1 Icicle Spear
25 100% 30 Hits 2-5 times in one turn.
4 Harden
— — 30 Raises the user’s Defense by one stage.
7 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
10 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
13 Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
16 Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
19 Avalanche
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
22 Taunt
— 100% 20 For the next few turns, the target can only use damaging moves.
26 Mirror Shot
65 85% 10 Has a 30% chance to lower the target’s accuracy by one stage.
31 Acid Armor
— — 20 Raises the user’s Defense by two stages.
36 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
42 Hail
— — 10 Changes the weather to a hailstorm for five turns.
47 Mirror Coat
— 100% 20 Inflicts twice the damage the user received from the last special hit it took.
53 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
58 Sheer Cold
— 30% 5 Causes a one-hit KO.
Black 2/White 2
Lvl Name Class Power Acc. PP Effect
1 Harden
— — 30 Raises the user’s Defense by one stage.
1 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
1 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
1 Icicle Spear
25 100% 30 Hits 2-5 times in one turn.
4 Harden
— — 30 Raises the user’s Defense by one stage.
7 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
10 Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.
13 Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
16 Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
19 Avalanche
60 100% 10 Inflicts double damage if the user takes damage before attacking this turn.
22 Taunt
— 100% 20 For the next few turns, the target can only use damaging moves.
26 Mirror Shot
65 85% 10 Has a 30% chance to lower the target’s accuracy by one stage.
31 Acid Armor
— — 20 Raises the user’s Defense by two stages.
36 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
42 Hail
— — 10 Changes the weather to a hailstorm for five turns.
47 Mirror Coat
— 100% 20 Inflicts twice the damage the user received from the last special hit it took.
53 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
58 Sheer Cold
— 30% 5 Causes a one-hit KO.

TM/HM Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail
— — 10 Changes the weather to a hailstorm for five turns.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM12 Taunt
— 100% 20 For the next few turns, the target can only use damaging moves.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM16 Light Screen
— — 30 Reduces damage from special attacks by 50% for five turns.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM64 Explosion
250 100% 5 User faints.
TM79 Frost Breath
60 90% 10 Always scores a critical hit.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91 Flash Cannon
80 100% 10 Has a 10% chance to lower the target’s Special Defense by one stage.

Tutor Moves

Black 2/White 2
Name Class Power Acc. PP Effect
Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
Iron Defense
— — 15 Raises the user’s Defense by two stages.
Magic Coat
— — 15 Reflects back the first effect move used on the user this turn.
Magnet Rise
— — 10 User is immune to Ground moves and effects for five turns.
Signal Beam
75 100% 15 Has a 10% chance to confuse the target.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Uproar
90 100% 10 Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Base Stats

Hp 51
Attack 65
Defense 65
Sp. Atk 80
Sp. Def 75
Speed 59
Total 395

Type Defenses

(vs. Gen 6+ rules)

2x
0.5x
2x
2x
2x