
Black/WhiteBlack 2/White 2
It appears as if it is skating on water. It draws prey with a sweet scent from the tip of its head.
Pokédex Data
Classification
Pond Skater Pokémon
Height
0.5 m (1'08")
Weight
1.7 kg (3.7 lbs)
Abilities
- Swift Swim
- Rain Dish (Hidden)
Held Items
None in this generation.
Learned Moves
Level Up Moves
Black/White
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Bubble | 40 | 100% | 30 | Has a 10% chance to lower the target's Speed by one stage. | |
7 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
13 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
19 | Water Sport | — | — | 15 | Halves all Fire-type damage. | |
25 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |
31 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
37 | Mist | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
37 | Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
43 | Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. |
Black 2/White 2
Lvl | Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|---|
1 | Bubble | 40 | 100% | 30 | Has a 10% chance to lower the target's Speed by one stage. | |
7 | Quick Attack | 40 | 100% | 30 | Inflicts regular damage with no additional effect. | |
13 | Sweet Scent | — | 100% | 20 | Lowers the target's evasion by one stage. | |
19 | Water Sport | — | — | 15 | Halves all Fire-type damage. | |
25 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |
31 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |
37 | Mist | — | — | 30 | Protects the user's stats from being changed by enemy moves. | |
37 | Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |
43 | Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. |
TM/HM Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
TM06 Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |
TM10 Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |
TM11 Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |
TM13 Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |
TM14 Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |
TM17 Protect | — | — | 10 | Prevents any moves from hitting the user this turn. | |
TM18 Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |
TM21 Frustration | — | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |
TM22 Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |
TM27 Return | — | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |
TM30 Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |
TM32 Double Team | — | — | 15 | Raises the user's evasion by one stage. | |
TM42 Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |
TM44 Rest | — | — | 5 | User sleeps for two turns, completely healing itself. | |
TM45 Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |
TM46 Thief | 60 | 100% | 25 | Takes the target's item. | |
TM48 Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |
TM55 Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |
TM70 Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |
TM76 Struggle Bug | 50 | 100% | 20 | Has a 100% chance to lower the target's Special Attack by one stage. | |
TM77 Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |
TM87 Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |
TM90 Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. |
Tutor Moves
Black 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |
Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. | |
Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |
Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. |
Egg Moves
Black/WhiteBlack 2/White 2
Name | Class | Power | Acc. | PP | Effect |
---|---|---|---|---|---|
Aqua Jet | 40 | 100% | 20 | Inflicts regular damage with no additional effect. | |
Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |
Endure | — | — | 10 | Prevents the user's HP from lowering below 1 this turn. | |
Foresight | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |
Hydro Pump | 110 | 80% | 5 | Inflicts regular damage with no additional effect. | |
Mind Reader | — | — | 5 | Ensures that the user's next move will hit the target. | |
Mud Shot | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |
Psybeam | 65 | 100% | 20 | Has a 10% chance to confuse the target. | |
Signal Beam | 75 | 100% | 15 | Has a 10% chance to confuse the target. |
Base Stats
Hp
40
Attack
30
Defense
32
Sp. Atk
50
Sp. Def
52
Speed
65
Total
269
Type Defenses
(vs. Gen 6+ rules)