Surskit
Black/WhiteBlack 2/White 2

It appears as if it is skating on water. It draws prey with a sweet scent from the tip of its head.

Evolution Chain

surskit
Surskit
Level 22
masquerain
Masquerain

Pokédex & Training Data

Classification Pond Skater Pokémon
Height 0.5 m (1'08")
Weight 1.7 kg (3.7 lbs)
Abilities
EV Yield +1 speed
Catch Rate 200
Base Friendship 70
Growth Rate medium
Gender Ratio
♂ ♀
Egg Groups Water1, Bug

Pokédex Numbers

Hoenn (R/S/E) #032
Kalos (Central) #047
Hoenn (OR/AS) #033
Alola (S/M) #139
Alola (US/UM) #172
Paldea (S/V) #049
National #283
Kitakami #149

Held Items

None in this generation.

Learned Moves

Level Up Moves

Black/White
Lvl Name Class Power Acc. PP Effect
1 Bubble
40 100% 30 Has a 10% chance to lower the target’s Speed by one stage.
7 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
13 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
19 Water Sport
— — 15 Halves all Fire-type damage.
25 Bubble Beam
65 100% 20 Has a 10% chance to lower the target’s Speed by one stage.
31 Agility
— — 30 Raises the user’s Speed by two stages.
37 Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
37 Haze
— — 30 Resets all Pokémon’s stats, accuracy, and evasion.
43 Baton Pass
— — 40 Allows the trainer to switch out the user and pass effects along to its replacement.
Black 2/White 2
Lvl Name Class Power Acc. PP Effect
1 Bubble
40 100% 30 Has a 10% chance to lower the target’s Speed by one stage.
7 Quick Attack
40 100% 30 Inflicts regular damage with no additional effect.
13 Sweet Scent
— 100% 20 Lowers the target’s evasion by one stage.
19 Water Sport
— — 15 Halves all Fire-type damage.
25 Bubble Beam
65 100% 20 Has a 10% chance to lower the target’s Speed by one stage.
31 Agility
— — 30 Raises the user’s Speed by two stages.
37 Mist
— — 30 Protects the user’s stats from being changed by enemy moves.
37 Haze
— — 30 Resets all Pokémon’s stats, accuracy, and evasion.
43 Baton Pass
— — 40 Allows the trainer to switch out the user and pass effects along to its replacement.

TM/HM Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
TM06 Toxic
— 90% 10 Badly poisons the target, inflicting more damage every turn.
TM10 Hidden Power
60 100% 15 Power and type depend upon user’s IVs. Power can range from 30 to 70.
TM11 Sunny Day
— — 5 Changes the weather to sunny for five turns.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM17 Protect
— — 10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
— — 5 Changes the weather to rain for five turns.
TM21 Frustration
— 100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM22 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM27 Return
— 100% 20 Power increases with happiness, up to a maximum of 102.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target’s Special Defense by one stage.
TM32 Double Team
— — 15 Raises the user’s evasion by one stage.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
— — 5 User sleeps for two turns, completely healing itself.
TM45 Attract
— 100% 15 Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
TM46 Thief
60 100% 25 Takes the target’s item.
TM48 Round
60 100% 15 Has double power if it’s used more than once per turn.
TM55 Scald
80 100% 15 Has a 30% chance to burn the target.
TM70 Flash
— 100% 20 Lowers the target’s accuracy by one stage.
TM76 Struggle Bug
50 100% 20 Has a 100% chance to lower the target’s Special Attack by one stage.
TM77 Psych Up
— — 10 Discards the user’s stat changes and copies the target’s.
TM87 Swagger
— 85% 15 Raises the target’s Attack by two stages and confuses the target.
TM90 Substitute
— — 10 Transfers 1/4 of the user’s max HP into a doll, protecting the user from further damage or status changes until it breaks.

Tutor Moves

Black 2/White 2
Name Class Power Acc. PP Effect
Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
Icy Wind
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
Signal Beam
75 100% 15 Has a 10% chance to confuse the target.
Sleep Talk
— — 10 Randomly uses one of the user’s other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Egg Moves

Black/WhiteBlack 2/White 2
Name Class Power Acc. PP Effect
Aqua Jet
40 100% 20 Inflicts regular damage with no additional effect.
Bug Bite
60 100% 20 If target has a berry, inflicts double damage and uses the berry.
Endure
— — 10 Prevents the user’s HP from lowering below 1 this turn.
Foresight
— — 40 Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it’s a Ghost.
Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
Mind Reader
— — 5 Ensures that the user’s next move will hit the target.
Mud Shot
55 95% 15 Has a 100% chance to lower the target’s Speed by one stage.
Psybeam
65 100% 20 Has a 10% chance to confuse the target.
Signal Beam
75 100% 15 Has a 10% chance to confuse the target.

Base Stats

Hp 40
Attack 30
Defense 32
Sp. Atk 50
Sp. Def 52
Speed 65
Total 269

Type Defenses

(vs. Gen 6+ rules)

0.5x
2x
0.5x
0.5x
0.5x
2x
2x
0.5x