Kyurem

Alternate Forms

Black

It generates a powerful, freezing energy inside itself, but its body became frozen when the energy leaked out.

White

It can produce ultracold air. Its body is frozen.

Black 2/White 2

This legendary ice Pokémon waits for a hero to fill in the missing parts of its body with truth or ideals.

Pokédex Data

Classification Boundary Pokémon
Height 3.6 m (11'10")
Weight 325.0 kg (716.5 lbs)
Abilities

Training

EV Yield +3 Sp. Atk
Catch Rate 3
Base Friendship 0
Growth Rate slow
Gender Ratio
Genderless
Egg Groups This Pokemon Cannot Breed

Learned Moves

Level Up Moves

Black 2/White 2
Lvl Name Class Power Acc. PP Effect
1 Dragon Rage
100% 10 Inflicts 40 points of damage.
1 Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
8 Imprison
10 Prevents the target from using any moves that the user also knows.
15 Ancient Power
60 100% 5 Has a 10% chance to raise all of the user's stats by one stage.
22 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
29 Dragon Breath
60 100% 20 Has a 30% chance to paralyze the target.
36 Slash
70 100% 20 Has an increased chance for a critical hit.
43 Fusion Flare
100 100% 5 With Fusion Bolt, inflicts double damage.
50 Ice Burn
140 90% 5 Requires a turn to charge before attacking. Has a 30% chance to burn the target.
57 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
64 Imprison
10 Prevents the target from using any moves that the user also knows.
71 Endeavor
100% 5 Lowers the target's HP to equal the user's.
78 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
85 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
92 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.

TM/HM Moves

Black 2/White 2
Name Class Power Acc. PP Effect
HM01 Cut
50 95% 30 Inflicts regular damage with no additional effect.
HM02 Fly
90 95% 15 User flies high into the air, dodging all attacks, and hits next turn.
HM04 Strength
80 100% 15 Inflicts regular damage with no additional effect.
TM01 Hone Claws
15 Raises the user's Attack and accuracy by one stage.
TM02 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
TM06 Toxic
90% 10 Badly poisons the target, inflicting more damage every turn.
TM07 Hail
10 Changes the weather to a hailstorm for five turns.
TM10 Hidden Power
60 100% 15 Power and type depend upon user's IVs. Power can range from 30 to 70.
TM11 Sunny Day
5 Changes the weather to sunny for five turns.
TM13 Ice Beam
90 100% 10 Has a 10% chance to freeze the target.
TM14 Blizzard
110 70% 5 Has a 10% chance to freeze the target.
TM15 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM16 Light Screen
30 Reduces damage from special attacks by 50% for five turns.
TM17 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Rain Dance
5 Changes the weather to rain for five turns.
TM20 Safeguard
25 Protects the user's field from major status ailments and confusion for five turns.
TM21 Frustration
100% 20 Power increases as happiness decreases, up to a maximum of 102.
TM27 Return
100% 20 Power increases with happiness, up to a maximum of 102.
TM29 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM30 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM32 Double Team
15 Raises the user's evasion by one stage.
TM33 Reflect
20 Reduces damage from physical attacks by half.
TM39 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM42 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM44 Rest
5 User sleeps for two turns, completely healing itself.
TM48 Round
60 100% 15 Has double power if it's used more than once per turn.
TM49 Echoed Voice
40 100% 15 Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
TM52 Focus Blast
120 70% 5 Has a 10% chance to lower the target's Special Defense by one stage.
TM56 Fling
100% 10 Throws held item at the target; power depends on the item.
TM65 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM66 Payback
50 100% 10 Power is doubled if the target has already moved this turn.
TM68 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM71 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TM80 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM82 Dragon Tail
60 90% 10 Ends wild battles. Forces trainers to switch Pokémon.
TM87 Swagger
85% 15 Raises the target's Attack by two stages and confuses the target.
TM90 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM91 Flash Cannon
80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM94 Rock Smash
40 100% 15 Has a 50% chance to lower the target's Defense by one stage.

Tutor Moves

Black 2/White 2
Name Class Power Acc. PP Effect
Draco Meteor
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
Endeavor
100% 5 Lowers the target's HP to equal the user's.
Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
Icy Wind
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
Roost
5 Heals the user by half its max HP.
Signal Beam
75 100% 15 Has a 10% chance to confuse the target.
Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
Snore
50 100% 15 Has a 30% chance to make the target flinch. Only works if the user is sleeping.
Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.

Base Stats

Hp 125
Attack 120
Defense 90
Sp. Atk 170
Sp. Def 100
Speed 95
Total 700

Type Defenses

(vs. Gen 6+ rules)

0.5x
0.5x
0.5x
2x
2x
2x
2x
2x