Great Tusk
Scarlet

Sightings of this Pokémon have occurred in recent years. The name Great Tusk was taken from a creature listed in a certain book.

Violet

This creature resembles a mysterious Pokémon that, according to a paranormal magazine, has lived since ancient times.

Pokédex Data

Classification Paradox Pokémon
Height 2.2 m (7'03")
Weight 320.0 kg (705.5 lbs)
Abilities

Training

EV Yield +3 attack
Catch Rate 30
Base Friendship 0
Growth Rate slow
Gender Ratio
Genderless
Egg Groups This Pokemon Cannot Breed

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Horn Attack
65 100% 25 Inflicts regular damage with no additional effect.
1 Defense Curl
40 Raises user's Defense by one stage.
1 Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.
1 Sunny Day
5 Changes the weather to sunny for five turns.
7 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
14 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
21 Rapid Spin
50 100% 40 Frees the user from binding moves, removes Leech Seed, and blows away Spikes.
28 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
35 Stomping Tantrum
75 100% 10 Has double power if the user's last move failed.
42 Knock Off
65 100% 20 Target drops its held item.
49 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
56 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
63 Close Combat
120 100% 5 Lowers the user's Defense and Special Defense by one stage after inflicting damage.
70 Endeavor
100% 5 Lowers the target's HP to equal the user's.
77 Megahorn
120 85% 10 Inflicts regular damage with no additional effect.
84 Head Smash
150 80% 5 User receives 1/2 the damage inflicted in recoil.
91 Headlong Rush
120 100% 5 No effect description available.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM05 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
TM06 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM08 Fire Fang
65 95% 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
TM09 Thunder Fang
65 95% 15 Has a 10% chance to paralyze the target and a 10% chance to make the target flinch.
TM10 Ice Fang
65 95% 15 Has a 10% chance to freeze the target and a 10% chance to make the target flinch.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM28 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TM35 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM36 Rock Tomb
60 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM51 Sandstorm
10 Changes the weather to a sandstorm for five turns.
TM53 Smart Strike
70 10 Never misses.
TM54 Psyshock
80 100% 10 Inflicts damage based on the target's Defense, not Special Defense.
TM55 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM58 Brick Break
75 100% 15 Destroys Reflect and Light Screen.
TM59 Zen Headbutt
80 90% 15 Has a 20% chance to make the target flinch.
TM64 Bulk Up
20 Raises the user's Attack and Defense by one stage.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM84 Stomping Tantrum
75 100% 10 Has double power if the user's last move failed.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM86 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM87 Taunt
100% 20 For the next few turns, the target can only use damaging moves.
TM89 Body Press
80 100% 10 No effect description available.
TM93 Flash Cannon
80 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM99 Iron Head
80 100% 15 Has a 30% chance to make the target flinch.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM116 Stealth Rock
20 Causes damage when opposing Pokémon switch in.
TM121 Heavy Slam
100% 10 Power is higher when the user weighs more than the target, up to a maximum of 120.
TM124 Ice Spinner
80 100% 15 No effect description available.
TM127 Play Rough
90 90% 10 Has a 10% chance to lower the target's Attack by one stage.
TM133 Earth Power
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM134 Reversal
100% 15 Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
TM149 Earthquake
100 100% 10 Inflicts regular damage and can hit Dig users.
TM150 Stone Edge
100 80% 5 Has an increased chance for a critical hit.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM167 Close Combat
120 100% 5 Lowers the user's Defense and Special Defense by one stage after inflicting damage.
TM171 Tera Blast
80 100% 10 No effect description available.
TM172 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM179 Smack Down
50 100% 15 Removes any immunity to Ground damage.
TM181 Knock Off
65 100% 20 Target drops its held item.
TM186 High Horsepower
95 95% 10 Inflicts regular damage with no additional effect.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM205 Endeavor
100% 5 Lowers the target's HP to equal the user's.
TM207 Temper Flare
75 100% 10 No effect description available.
TM210 Supercell Slam
100 95% 15 No effect description available.
TM221 Throat Chop
80 100% 15 Prevents the target from using sound-based moves for two turns.

Base Stats

Hp 115
Attack 131
Defense 131
Sp. Atk 53
Sp. Def 53
Speed 87
Total 570

Type Defenses

(vs. Gen 6+ rules)

2x
2x
0x
2x
0.5x
2x
2x
0.5x
0.25x
0.5x
2x