Skwovet
No entry available for this game era.

Evolution Chain

skwovet
Skwovet
Level 24
greedent
Greedent

Pokédex Data

Classification Cheeky Pokémon
Height 0.3 m (0'12")
Weight 2.5 kg (5.5 lbs)
Abilities

Training

EV Yield +1 hp
Catch Rate 255
Base Friendship 50
Growth Rate medium
Gender Ratio
Egg Groups Ground

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Tail Whip
100% 30 Lowers the target's Defense by one stage.
5 Bite
60 100% 25 Has a 30% chance to make the target flinch.
10 Stuff Cheeks
10 Cures the entire party of major status effects after inflicting damage.
15 Stockpile
20 Stores energy up to three times for use with Spit Up and Swallow.
15 Spit Up
100% 10 Power is 100 times the amount of energy Stockpiled.
15 Swallow
10 Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.
20 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
25 Rest
5 User sleeps for two turns, completely healing itself.
30 Counter
100% 20 Inflicts twice the damage the user received from the last physical hit it took.
35 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
40 Super Fang
90% 10 Inflicts damage equal to half the target's HP.
45 Belch
120 90% 10 Can only be used after the user has eaten a berry.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM05 Mud Slap
20 100% 10 Has a 100% chance to lower the target's accuracy by one stage.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM18 Thief
60 100% 25 Takes the target's item.
TM20 Trailblaze
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM35 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM43 Fling
100% 10 Throws held item at the target; power depends on the item.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM55 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM56 Bullet Seed
25 100% 30 Hits 2-5 times in one turn.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM71 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM108 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
TM117 Hyper Voice
90 100% 10 Inflicts regular damage with no additional effect.
TM128 Amnesia
20 Raises the user's Special Defense by two stages.
TM171 Tera Blast
80 100% 10 No effect description available.
TM180 Gyro Ball
100% 5 Power raises when the user has lower Speed, up to a maximum of 150.
TM183 Super Fang
90% 10 Inflicts damage equal to half the target's HP.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM205 Endeavor
100% 5 Lowers the target's HP to equal the user's.
TM224 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Belly Drum
10 User pays half its max HP to max out its Attack.
Defense Curl
40 Raises user's Defense by one stage.
Last Resort
140 100% 5 Can only be used after all of the user's other moves have been used.
Rollout
30 90% 20 Power doubles every turn this move is used in succession after the first, resetting after five turns.

Base Stats

Hp 70
Attack 55
Defense 55
Sp. Atk 35
Sp. Def 35
Speed 25
Total 275

Type Defenses

(vs. Gen 6+ rules)

2x
0x