Phantump
No entry available for this game era.

Evolution Chain

phantump
Phantump
🔄
Trade
trevenant
Trevenant

Pokédex Data

Classification Stump Pokémon
Height 0.4 m (1'04")
Weight 7.0 kg (15.4 lbs)
Abilities

Training

EV Yield +1 attack
Catch Rate 120
Base Friendship 70
Growth Rate medium
Gender Ratio
Egg Groups Plant, Indeterminate

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
1 Tackle
40 100% 35 Inflicts regular damage with no additional effect.
1 Astonish
30 100% 15 Has a 30% chance to make the target flinch.
4 Branch Poke
40 100% 40 Inflicts regular damage with no additional effect.
8 Leech Seed
90% 10 Seeds the target, stealing HP from it every turn.
12 Confuse Ray
100% 10 Confuses the target.
16 Will O Wisp
85% 15 Burns the target.
20 Hex
65 100% 10 Has double power if the target has a major status ailment.
24 Growth
20 Raises the user's Attack and Special Attack by one stage.
28 Horn Leech
75 100% 10 Drains half the damage inflicted to heal the user.
32 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.
36 Phantom Force
90 100% 10 User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
40 Ingrain
20 Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.
44 Wood Hammer
120 100% 15 User receives 1/3 the damage inflicted in recoil.
48 Destiny Bond
5 If the user faints this turn, the target automatically will, too.
52 Forests Curse
100% 20 Adds grass to the target's types.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM17 Confuse Ray
100% 10 Confuses the target.
TM18 Thief
60 100% 25 Takes the target's item.
TM20 Trailblaze
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM28 Bulldoze
60 100% 20 Has a 100% chance to lower the target's Speed by one stage.
TM29 Hex
65 100% 10 Has double power if the target has a major status ailment.
TM33 Magical Leaf
60 20 Never misses.
TM42 Night Shade
100% 15 Inflicts damage equal to the user's level.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM55 Dig
80 100% 10 User digs underground, dodging all attacks, and hits next turn.
TM61 Shadow Claw
70 100% 15 Has an increased chance for a critical hit.
TM62 Foul Play
95 100% 15 Calculates damage with the target's attacking stat.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM71 Seed Bomb
80 100% 15 Inflicts regular damage with no additional effect.
TM74 Reflect
20 Reduces damage from physical attacks by half.
TM81 Grass Knot
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM83 Poison Jab
80 100% 20 Has a 30% chance to poison the target.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM86 Rock Slide
75 90% 10 Has a 30% chance to make the target flinch.
TM92 Imprison
10 Prevents the target from using any moves that the user also knows.
TM94 Dark Pulse
80 100% 15 Has a 20% chance to make the target flinch.
TM98 Skill Swap
10 User and target swap abilities.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM107 Will O Wisp
85% 15 Burns the target.
TM109 Trick
100% 10 User and target swap items.
TM111 Giga Drain
75 100% 10 Drains half the damage inflicted to heal the user.
TM114 Shadow Ball
80 100% 15 Has a 20% chance to lower the target's Special Defense by one stage.
TM119 Energy Ball
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM120 Psychic
90 100% 10 Has a 10% chance to lower the target's Special Defense by one stage.
TM137 Grassy Terrain
10 For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their grass moves to 1.5× their power.
TM151 Phantom Force
90 100% 10 User vanishes, dodging all attacks, and hits next turn. Hits through Protect and Detect.
TM161 Trick Room
5 For five turns, slower Pokémon will act before faster Pokémon.
TM168 Solar Beam
120 100% 10 Requires a turn to charge before attacking.
TM171 Tera Blast
80 100% 10 No effect description available.
TM177 Spite
100% 10 Lowers the PP of the target's last used move by 4.
TM194 Grassy Glide
55 100% 20 Inflicts regular damage with no additional effect.
TM198 Poltergeist
110 90% 5 Inflicts regular damage with no additional effect.
TM199 Lash Out
75 100% 5 Inflicts regular damage with no additional effect.
TM202 Pain Split
20 Sets the user's and targets's HP to the average of their current HP.
TM203 Psych Up
10 Discards the user's stat changes and copies the target's.
TM219 Skitter Smack
70 90% 10 Inflicts regular damage with no additional effect.
TM224 Curse
10 Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Egg Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Ally Switch
15 User switches places with the friendly Pokémon opposite it.
Disable
100% 20 Disables the target's last used move for 1-8 turns.
Sucker Punch
70 100% 5 Only works if the target is about to use a damaging move.

Base Stats

Hp 43
Attack 70
Defense 48
Sp. Atk 50
Sp. Def 60
Speed 38
Total 309

Type Defenses

(vs. Gen 6+ rules)

0x
2x
0.5x
0.5x
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0.5x
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