Walking Wake
Scarlet

This ferocious creature is shrouded in mystery. It's named after an aquatic monster mentioned in an old expedition journal.

Violet

It resembles an illustration published in a paranormal magazine, said to be a depiction of a super-ancient Suicune.

Pokédex Data

Classification Paradox Pokémon
Height 3.5 m (11'06")
Weight 280.0 kg (617.3 lbs)
Abilities

Training

EV Yield +3 Sp. Atk
Catch Rate 5
Base Friendship 0
Growth Rate slow
Gender Ratio
Genderless
Egg Groups This Pokemon Cannot Breed

Learned Moves

Level Up Moves

Scarlet/Violet
Lvl Name Class Power Acc. PP Effect
7 Bite
60 100% 25 Has a 30% chance to make the target flinch.
14 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
21 Noble Roar
100% 30 Lowers the target's Attack and Special Attack by one stage.
28 Dragon Breath
60 100% 20 Has a 30% chance to paralyze the target.
35 Breaking Swipe
60 100% 15 Lowers the target's Attack by one stage after inflicting damage.
42 Dragon Rush
100 75% 10 Has a 20% chance to make the target flinch.
56 Hydro Steam
80 100% 15 No effect description available.
63 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
70 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
77 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
84 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.

TM/HM Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
TM01 Take Down
90 85% 20 User receives 1/4 the damage it inflicts in recoil.
TM04 Agility
30 Raises the user's Speed by two stages.
TM06 Scary Face
100% 10 Lowers the target's Speed by two stages.
TM07 Protect
10 Prevents any moves from hitting the user this turn.
TM08 Fire Fang
65 95% 15 Has a 10% chance to burn the target and a 10% chance to make the target flinch.
TM11 Water Pulse
60 100% 20 Has a 20% chance to confuse the target.
TM12 Low Kick
100% 20 Inflicts more damage to heavier targets, with a maximum of 120 power.
TM22 Chilling Water
50 100% 20 No effect description available.
TM25 Facade
70 100% 20 Power doubles if user is burned, paralyzed, or poisoned.
TM30 Snarl
55 95% 15 Has a 100% chance to lower the target's Special Attack by one stage.
TM32 Swift
60 20 Never misses.
TM35 Mud Shot
55 95% 15 Has a 100% chance to lower the target's Speed by one stage.
TM47 Endure
10 Prevents the user's HP from lowering below 1 this turn.
TM49 Sunny Day
5 Changes the weather to sunny for five turns.
TM50 Rain Dance
5 Changes the weather to rain for five turns.
TM66 Body Slam
85 100% 15 Has a 30% chance to paralyze the target.
TM70 Sleep Talk
10 Randomly uses one of the user's other three moves. Only works if the user is sleeping.
TM77 Waterfall
80 100% 15 Has a 20% chance to make the target flinch.
TM78 Dragon Claw
80 100% 15 Inflicts regular damage with no additional effect.
TM85 Rest
5 User sleeps for two turns, completely healing itself.
TM100 Dragon Dance
20 Raises the user's Attack and Speed by one stage.
TM103 Substitute
10 Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
TM108 Crunch
80 100% 15 Has a 20% chance to lower the target's Defense by one stage.
TM110 Liquidation
85 100% 10 Has a 20% chance to lower the target's Defense by one stage.
TM115 Dragon Pulse
85 100% 10 Inflicts regular damage with no additional effect.
TM123 Surf
90 100% 15 Inflicts regular damage and can hit Dive users.
TM125 Flamethrower
90 100% 15 Has a 10% chance to burn the target.
TM142 Hydro Pump
110 80% 5 Inflicts regular damage with no additional effect.
TM152 Giga Impact
150 90% 5 User foregoes its next turn to recharge.
TM156 Outrage
120 100% 10 Hits every turn for 2-3 turns, then confuses the user.
TM160 Hurricane
110 70% 10 Has a 30% chance to confuse the target.
TM163 Hyper Beam
150 90% 5 User foregoes its next turn to recharge.
TM169 Draco Meteor
130 90% 5 Lowers the user's Special Attack by two stages after inflicting damage.
TM171 Tera Blast
80 100% 10 No effect description available.
TM172 Roar
20 Immediately ends wild battles. Forces trainers to switch Pokémon.
TM181 Knock Off
65 100% 20 Target drops its held item.
TM188 Scald
80 100% 15 Has a 30% chance to burn the target.
TM193 Weather Ball
50 100% 10 If there be weather, this move has doubled power and the weather's type.
TM196 Flip Turn
60 100% 20 Inflicts regular damage with no additional effect.
TM204 Double Edge
120 100% 15 User receives 1/3 the damage inflicted in recoil.
TM208 Whirlpool
35 85% 15 Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.
TM222 Breaking Swipe
60 100% 15 Lowers the target's Attack by one stage after inflicting damage.
TM226 Dragon Cheer
0 15 No effect description available.

Tutor Moves

Scarlet/Violet
Name Class Power Acc. PP Effect
Hone Claws
15 Raises the user's Attack and accuracy by one stage.
Sunny Day
5 Changes the weather to sunny for five turns.

Base Stats

Hp 99
Attack 83
Defense 91
Sp. Atk 125
Sp. Def 83
Speed 109
Total 590

Type Defenses

(vs. Gen 6+ rules)

0.25x
0.25x
2x
0.5x
2x